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tv   Click  BBC News  June 16, 2018 3:30pm-4:01pm BST

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this is bbc news. our latest headlines: fire has broken out for a second time in four years at one of scotland's architectural landmarks, the glasgow school of art. there has been extensive damage. the government has said it will help with restoring the building. we do not know what the structural damage is, the damage to the stonework, so i think it is too early to say what is going to be required, but what i can say, absolutely, is we will be there to help. the home secretary uses an exceptional power to release illegal cannabis oil to severely epileptic billy caldwell after doctors said it was a "medical emergency". his family say the substance, which has now been administered, helps keep life—threatening seizures at bay. billy is getting the best care in the world here, and i feel safe here at this particular hospital with billy. so, again, it isjust one step at a time, praying for a miracle, really. andy murray confirms he will make his competitive
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return from hip surgery at queen's next week. now on bbc news, click is at the world's biggest video game expo, e3 in los angeles zombies, dinosaurs, and fluffy cloud candyfloss trees — yes, it's all in a day's work at the biggest gaming event of the year, e3. video games have come a long way in the last a0 years. gaming gear now feels
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a lot more real. gaming rigs have got big and expensive. controllers are notjust a bunch of buttons any more. these days, you can feel like you're in control of a real vehicle, and the graphics, oh, the graphics! but sometimes, you just can't beat the real thing. because even in virtual reality, which can be really, really good, you still can't feel the realism, you can't feel the forces on your body, you can't feel the car being crushed under your tracks. at least that's the argument made by tank america,
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here in florida, and for the moment at least, i think they're right. seriously though, if you don't have your own tank, don't worry because video games are getting more and more like the real thing. we're going to hand over now to kate russell and marc cieslak, who are at the world's biggest video games expo — e3 in los angeles. for the next three days, 60,000 odd people are going be jampacked into the giant la convention centre, all of them wanting to get their grubby mitts on the very latest video games. it's only the second time the general public have been allowed into this space, and it is rammed beyond belief and very, very noisy, but don't worry, we're here to brave the throng so that you don't have to. first up, surprising absolutely nobody, battlefield returns with another slice of multiplayer
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mayhem, battlefield 5. this time, the action‘s been transported to the second world war. 0h. one new edition is a last man standing battle royale mode, but more on that later in the programme. also making waves, first person demon slaying in doom eternal. and post—apocalyptic roleplaying game fallout 76 got fans excited, as did third person shooter the division 2. you'll note that all of these games have something in common, and that is they're sequels, or they're part of a franchise. a sequel basically guarantees your user base from the start off. developing a brand new title costs a lot of money, upwards of like millions and millions of pounds, so creating something where you've already got an established genre, you've got your weapons, you've your characters, everything feels familiar and people want more of the familiar. but in amongst all the games
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with numbers after their titles, there's still plenty of original stuff on show here at e3. uk developer media molecule has a ton of experience creating original and unusual games. they're the brains behind the little big planet series of titles. this is their latest offering. it's called dreams and it defies categorisation. it's a game but it's also a creative toolbox, if you like. it allows players to create their own games too. so a big part of the experience is the creation of your own games and they supply you with an enormous number of tools with which to do that. so for example, we've got an existing level here and i'm going to remix it, so i can go into an editor and i can change or create whatever elements i want to. and if you're musically minded, you could even create your own tunes to go with the game that you've created.
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this is how calvin harris does it. from making platformers to space shooters to whatever this is, creating and sharing the fruits of your labour is what this is all about. you'd be forgiven for thinking that virtual reality had gone the way of fidget spinners — yesterday's passing fad — but that's not the case at this year's e3. there's plenty of vr games on show, and one particularly interesting one comes courtesy of a fellow who used to live in the shire. mr frodo himself, movie and tv star elijah wood, founded a production company back in 2010, which makes horror and genre movies, such as the acclaimed a girl walks home at night. it's teamed with ubisoft to create a vr psychological thriller called transference. what are the things that you can do in vr that you can't do in films? similar tools that one has in films, sound design, music, the lack thereof — these are all things that you can
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use in vr as well to elicit an emotional response, but you're in it. sounds intriguing, i'll find out for myself. well, this looks like the kind of birthday party you don't want to go to. let me go. help. there's like a phantom dude. 0h! he laughs. more vr on show in this title called arca's path. so my goal is to guide this sphere through this ever—changing map. i controll the sphere by looking where i actually want to go. it's all done with my head movements, and it's a clever way of sort of getting around, not being able to see your hands and see where they're placed on the controller, and it demonstrates that developers are looking at different ways of drawing the best out of virtual reality, playing to the technology's strengths. unsurprisingly, dream reality, the developers behind this game, think vr is only getting into its stride. we are on the second or third wave,
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we're getting more sophistication. any new tech, you're going to get these ups and downs but if we look back in ten years, it will be, in my mind, we've had a lot of excitement, we've plateaued a bit, a bit of disappointment, but we're already going back up. in a gaming landscape ruled by franchise fodder and copycat shooters, it's refreshing that jewels of originality can still be found, if you look hard enough. now, two of the biggest events at e3 are the microsoft and sony press extravaganzas, and here are highlights from both. and there was plenty of new stuff for xbox fans. the show starting strong with a tease, climaxing in a glimpse of that helmet. we willjoin master chief on his greatest adventure yet to save humanity.
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showcasing 50 games, the briefing was a riot of gun toting, rubber burning, puzzle solving, ninja sneaking, body slamming, alien exploding, action. for when the fighting is stopped and the fallout has settled... iconic sequels came thick and earsplittingly fast, games like fallout 76. not just walls, but hearts and minds... this is a trial from the heavens above. devil may cry 5. and dying light 2. once again, the world changes completely with the seasons... but the only one we'll be able to play this year is forza racing, set in great britain, with seasonal weather fronts to mix lay. what is it about us brits and talking about the weather? round these people up. i need help. one of the biggest cheers came
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for gears five which introduced a female lead, a move which could cause controversy in certain online circles. that is a direct order. well, captain. one of the things i really love about gaming is it really can unite all of us, across age, across gender, across geography, we're able to bring people together playing games. some of that isjust the people who play, you see that in our fans, but also in the characters i play. either i get to craft the character the way i want to show up in the game or, as you said, strong female protagonists in games, i think you're seeing a lot of that. i'm proud to be able to do that with our first partner. microsoft is still playing catch up in the console space, with industry pundits judging they're being outsold by playstation 4 by a factor of two to one by the sony playstation, although no official figures support this. but could today's announcements finally see xbox make the comeback the so desperately need?
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delivering games you can only play on xbox is what will boost that comeback, and microsoft announced buying up five indie game makers to make that happen. it's a city of dreams... among the existing line—up of 18 xbox exclusives was long anticipated and frankly gorgeous rpg cyberpunk 2027, from the team behind the witcher franchise. xbox game pass, a way to give gamers the ultimate freedom to play. but that light was a betrayal, only fleeting. we may have to wait awhile for most of these games. but with microsoft pushing the cheaper subscription model... we shall not fear... in the way that music and movies went, the good news is that lots of the big names will launch straight to the xbox game pass. sony is trying something different with its press event this year. they're actually physically moving
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all of the assembled fans and press to several different themed spaces, they've been themed to reflect the kind of games which are shown in there, sort of a magical mystery tour with video games. it started with a kiss. sony opened its press event with the last of us part two and the game's lead, ellie, kissing a new character called dina, which drew cheers from the audience. then we got a first glimpse of gameplay from a third person actioner, set in a world devastated by a fungal zombie plague. the demo was brutal in its depiction of graphic violence. from this, we can glean, the combat system now seems more fluid than the previous outing. no word on a release date yet, though. then came the sheer, bizarre spectacle of the first
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gameplay from video games auteur hideo kojima, the brains behind the metal gear solid series, his long—awaited death stranding. with its babies in bottles, invisible antagonists and star—studded cast, including the walking dead's norman reedus and lea seydoux, the game looks stunning. but even sony executives seem in the dark about what this all means. we've seen death stranding trailers for the last few years at e3. that's right. can you tell me what death stranding is actually about, because i have no clue? can i ask you to ask hideo kojima yourself? maybe i'll broker that interview for you but, uh... if you can make that interview happen, i'm very happy to ask him. i'll stand by and listen as well. its release is expected in 2019. our friendly neighbourhood spiderman swings back onto the playstation in a game that shows off the webslinger‘s
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aptitude for acrobatics... electro, stop! with combat that revolves around punches, leaps, and enough spinning kicks to make jean—claude van damme dizzy. spidey navigates a huge playing area using his trademark webslingers, and takes on a gang of his deadliest enemies, the sinister six. it's released in september this year. a resident evil 2 remake and a brief glimpse of a gravity defying game called control from developers remedy, and another five games, rounded out a solid release, which focused on titles exclusive to the machine, which is currently riding high as the dominant console of this generation. hello and welcome to the week in tech. it was the week that dixons carphone admitted a major data breach affecting more than a million
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users's personal records and compromising nearly 6 million bankcards. apple is to change the iphone default settings to make it harder for hackers to access devices. the move will also make it trickier for law enforcers to get in, if need be, although the company denies that's part of the aim. and uber has applied for a patent to use al to assess how drunk a potential passenger might be, doing so by looking at their location, typing accuracy, and even the angle they're holding their phone. an important milestone for drone deliveries in the uk has been passed, as one has been given permission to fly far beyond the visual line of sight. the partnership between the uk government's pathfinder programme and sense app saw a successful flight stretching 12 kilometres away from the pilot, making use of gps positioning and real—time photography mapping system. and finally, mit has revealed these 3—d printed structures that can grab, crawlandjump.
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they're designed for use within biomedical devices, where they could be remotely controlled from outside the body. the idea is that they may take images, extract samples, deliver drugs, or even surround a blood vessel to control the pumping of blood. i'll always remember the first time that i saw doom — a first—person shooter game that several people on different networked computers could play at once. it absolutely blew my mind. the latest virtual reality tech makes it possible to feel like you're actually there and feels pretty realistic. but real battle games have moved on as well,
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and this is the most realistic laser tag i've ever played. this experience has taken some of the ideas from videogames and combined them with the ultra—realism of being on a movie set. 0nce hit, players can respawn at the special respawn button. scoreboards are displayed around the rooms and you get an app to track your scores between visits. it's exciting, it's exhausting, but i think kate has found something even bigger at e3. it's all very well going onto the battlefield fully armed but, sometimes, the only thing you can find is a bush to hide in. and that is the thrill i love
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when playing battle royale games. you start each round with nothing and have to try and stay alive until everyone else is dead. 0k, a tank would have been better. player unknown‘s battlegrounds kicked off the current craze for battle royale type games, but this year, it's all about fortnite. now the world's most popular game, fans packed into a stadium to see 50 celebrities and 50 gamers compete for a $3 million charity prize pool, with popular twitch streamer ninja claiming victory. more big news at e3 was nintendo announcing fortnite on the switch. from a standing start back in march, pubg and fortnite have been breaking records all over the place. it seems everybody is playing these games. so what is it about battle royale?
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i think battle royale is so popular because it has all the best elements of online gaming, but also reduces some of the problems. you don't have to spend hours a week playing. we don't all have evenings free to spend playing. it also means you are not going to run into people who are griefing or trolling. we have unpleasant aspects of online gaming, people who just want to get in your way, and in battle royale games, that is not always in their best interests because if you get in the way, there is a good chance you're going to kill them. there's such an appetite for the genre, there are now plenty of battle royale games in the making. and with fortnite reportedly earning £300 million
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on in—game cosmetic purchases in april, it's a tasty slice of pie they're after. just charging for skins, crazy hats for your characters, it's pretty unusual, nobody else is doing it. the rest of the industry, believe me, is looking at fortnite and seeing if they can borrow that stuff. you know battle royale is huge as a concept when something as big as call of duty is willing to drop its single player campaign to focus on it. yes, you heard that right. call of duty: black ops is dropping the single player story mode for a last man standing. but not everybody enjoys playing online with real people. you have a legion of fans of call of duty who love the solo mode. what do you say to them? we try to tell a narrative in different ways with this game. the zombie experience we did at launch was the biggest one we've ever done and we're introducing a whole new cast with different storylines. blackout is a new mode, it brings a lot of the legacy
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of the blackout series, in a way which i think is going to let fans create their own stories, and i think it will really appeal to casual and very competitive and hardcore gamers alike. when you look at these games, it's easy to think there's no such thing as an original idea any more. but mavericks: proving grounds, due out next year, is hoping to stand out from the crowd. where we see existing battle royale, they are the first step into massively multiplayer competitive gameplay, but mavericks is taking a step up in terms of depth. you actually affect the environment more. there's a lot more strategy that occurs in a game of mavericks because you can see information caused by other players. there's much more depth in the player—to—player interaction. with 1,000 players in a match and the ability to track your prey by the footprints and other marks they leave on the landscape,
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it's an intriguing spin on the seemingly unstoppable might of the battle royale game. so, that's it. e3 over for another year and battle royale games are obviously one of the biggest themes on show, basically. so huge. 0ne doesn't wonder if the bubble isn't going to burst at some point. black ops, i enjoyed playing that, but i think there will be a lot of problems with their single player fans when it comes out, despite their insistence they will be content in there for story mode fans. i think fortnite will remain dominant, it's difficult to beat. interestingly, diversity and the characters you can play is a very big thing. lots and lots of games allowing you to play as female characters, and that has caused some fuss online.
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but the games companies seemed to be ignoring that kind of fuss. and a good job, too, because the figures are showing that more and more women are coming to gaming, so perhaps more representative of the stories that we live in our real lives and the characters we come across in our real lives, is actually attracting a wider audience, and that can only be a good thing. so female player characters in battlefield v, a female player character in assassin's creed: 0dyssey. that is two big franchises. and gears 5 coming out with a strong female lead. we were lucky because we got the opportunity to play a lot of games and even got the opportunity to play against one another. i knew you were going to bring this up. he's basicallyjust saying this so he gets the chance to say again... i'm the king of games! right, play me in a pc game. watch this, just watch this. now, this is a hugely anticipated title for the switch, super smash brothers. all your favourite classic gaming characters are there. i'm playing sonic at the moment,
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there's solid snake, zelda is in there. it looks gorgeous. doing well at the moment. i am a bit of a button masher, which is actually driving mark wild. it's interfering with my precision combat. it's kind of a cross between a beat ‘em up and a platformer, because you have to stay on the platforms. as well, yeah. it's not quite as simple as pulling off some martial arts moves. you can choose signature moves that you don't normally find in beat ‘em up games. and the winner is... samus aran! thank you very much. in yourface. i was let down by the hedgehog. seriously, sonic, you could do better. brilliant stuff.
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and that's it for this week. i hope you've enjoyed it half as much as i have. we're staying in the us next week for a look at sustainable technology. in the meantime, you can find loads more from us on facebook and twitter. thanks for watching. and if you wouldn't mind, get out of my way. to bring you up to day with how the weather is developing across the british isles and into the start of next week. in the short—term, it has
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not been a sparkling start for the northern half the british isles. at the south, a better chance of seeing sunshine. there am a cloud around here and that picture reminds me there are so many shows at the moment so inclement weather very disappointing indeed. where is this rain from across the northern half of the british isles and western parts ? of the british isles and western parts? this cloud tied into an area of low pressure which is gradually throwing that front further towards the east. and perhaps for some too late in the day, things brighten up across western parts, western scotland, northern ireland and western fringes of england and wales. into the small hours, dry weather across the british isles, not particularly cold although under the clear skies in scotland, temperatures dribble into single figures. make the most of the dry weather in the western part of the british isles, into sunday morning, another weather front cloud dashwood cloud things over and eventually,
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rain comes into northern ireland, western fringes of scotland, wales and south—west england. generally speaking, the further east you, the drier the day. top temperature, improved across north—eastern scotland, where pollen will be low, but not great news for the greater pa rt but not great news for the greater part of england. pollen levels will remain stubbornly high, perhaps reduced towards wales and into the far south—west. 0ut reduced towards wales and into the far south—west. out of sunday and into monday, again, looping weather front dominating scotland, northern ireland, maybe the north of england. generally speaking, further south and east, the better your day will be on monday. sunshine through the midlands, east pennines, and down into east anglia and the south east. the rain heavy on monday as it is on saturday for parts of scotland and north west england, but still there to be had and later, things improve into northern ireland. the
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forthcoming week, unsettled weather across northern british isles, things warming up down toward the south. this is bbc news. the headlines at 11:00: a second devastating fire in four years at one of scotland's architectural landmarks, the glasgow school of art. the scale of damage is extensive. scotland's first minister, nicola sturgeon, sees the destruction for herself. it's actually quite hard to find the words, given what happened for years ago, the fact that it was so close to being reopened after the restoration, that this has happened again. the home secretary uses exceptional powers to release illegal cannabis oil to severely epileptic billy caldwell. the medication has now been administered. his mother remains at the hospital. billy is getting the best care in the world here. and i feel safe here, at this particular hospital. again, one step at a time, praying for a miracle, really.
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