tv Shift Deutsche Welle March 26, 2022 7:15am-7:31am CET
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ah, what people have to say matters to us. but me, that's why we listen to their stories. reporter every weekend on d w. the meadow verse is meant to be the future of the internet. the tech industry hopes that we will soon be working, spending our free time and experiencing even more in virtual wools. so is the med of us everything it's hyped up to be as would be asking on ship today. ah, ever since facebook change its name to meta, the met of us has one of the biggest trends in tech met a c or mike sack,
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a book explains what she means by a med averse the next platform and medium will be even more immersive and embodied internet, we're your, in the experience, not just looking at it. and we call this the metaphors. it's kind of a 3 d internet with a strong emphasis on immersion. but marks like a book didn't invent the word met averse. the term 1st appears in neal stephenson's, $0.90 fixed novel snow crash. the book and visions, people living as avatars of themselves in a parallel virtual world. 30 years on the med, averse does not exist, but today we have many competing different versatile worlds. let's take a look at some of the. there is not just one met diverse. there are different virtual worlds, including for example, crypto games. in the sandbox, the central land or roadblocks. you're able to build a virtual life for your avatar. but there's more enough for how about
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a trip to paris hilton's hotel on a virtual island and mo, blocks for an entrance fee. you can have lots of fun paying and making money as possible in many matter versus as each one can have its own crypto currency. in the game actually infinity, for example, you can profit from breeding monsters and letting them compete against other creatures. horizon worlds is the name of matters, virtual world. peer to you can build things, play games and meet other users. microsoft's mesh is planning to move the working world into a virtual space where colleagues will become holograms. the common vision is that real and digital worlds will merge in the metaphors. communication and interaction are supposed to feel as if you were physically in the same room with someone who's on the other side of the globe. even if you play these games without the eyeglasses for now, headsets are all part of the med versus plan,
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just like 5 g internet and artificial intelligence. hopefully, virtual reality will also look better by then. the 3 d simulations on the, on the rose platform already look amazingly real. you can find digital reconstructions of entire factories there. this is a digital replica of the b m. w plant in reagan spoke germany in the virtual world of the omnibus. the german car maker is one of 700 companies worldwide that uses this platform to network globally. all the data is stored on a central server, allowing teams at different locations to work together. even the interview with dr . janish house l and also come back from the b m. w on the 1st team takes place virtually. we get rid of travel time, we are able to look at the ritual factory. oh, without being there. we have design cruises where every one comes together and once only res allows us to do was if anyone has any issue,
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this wants to try something different. as all they have to do is they make their adjustments. and as you see it in real time creating a digital copy of an object and testing it before use is one way of working in the omni us the german manufacturer z mence also uses the platform to test water and steam flow through pipes, mapping identical objects into the virtual world has an advantage of eliminating risks in dangerous tests. that's one reason why you asked. software engineer richard carries, sees virtual space as the office of the future. he helped develop the omnibus platform for software and ship manufacturer, nvidia, for example, factories today, all use robot if the train, those robots and the physical world. you plug the robot into a computer, you program it, and then you send it on its way to do things. but that takes time and our trains,
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one roba in the, in the digital world, you could actually have many duplicates of that robot digital twins of the robot in the digital twin of the factory. so now you can train those robots using ai and train those robots by hundreds of them if you want, or even thousands. same holds true for the people. are we have digital humans in the digital twin of a factory to understand the people flow to understand how products will come in, how they will move them? in the business world? the most ambitious project is not the optimization of work processes. but the virtual 3 d universe, this is a digital twin of the earth created to simulate climate developments and thus give us a better understanding of the consequences of global warming. the question is it, will it help us understand if we do carbon emissions, how it's going to affect the climate and things like that? absolutely. but you'll also be able to understand other scenarios. if something's taking place
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a one part of the world. how will it affect something else in the other part of the world and play with time? you can look at it from the past. you can project what it's going to be like in the future and understand the ramifications of something that might happen in antarctica to the rest of the planet. individuals can download the real time platform for 3 days, simulation, free of charge from the end video website. the only requirement is an rti x graphics card businesses. on the other hand, pay a fee starting at $9000.00 euros per year for professional applications. the sounds almost affordable, at least compare to some virtual properties. a few months ago, a user paid more than $400000.00 yours to be snoop dogs, virtual label on the platform. the sandbox speculation and virtual properties is booming. last november over the course of one week. different properties with more than 95000000 euros were sold across 4 major met averse platforms. so why do people do this? could these really be promising investments?
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the hottest real estate nowadays sells for millions, and you can't even touch it. estates in virtual worlds have once again been receiving a lot of attention. companies are getting big on spaces for people to play, work, or even do business. and so when i go into the emitter base, i noticed there was a lot of investors buying land. and i compared the met adverse one year ago to manhattan in the 1800s where there was a lot of lands and not many buildings. a building real estate in the matter verse is profitable because there are fewer restrictions than in the real world. there is no shortage of money and workforce on the laws of physics do not apply. but how do you by virtual land? the centralized meta versus run unblocked chain technology,
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which means that users and companies can buy land through crypto currency and own it as. and if teas, non fungible tokens you can buy buildings on it, pull to snoop dog concert, or rent it out. as the numbers of users has grown, the value of digital properties has also increased but the price of the property could drop if emit averse becomes, and popular is buying future pixels in future platforms that are being built in a category that has yet to be defined built on technology that much of which has not yet else. i'm curious to see how these technologies and platforms will continue to develop. and i'm also very interested in how people will interact with them. experts fear though, that these platforms could open the door to sexual abuse, have speeds, and this information due to the anonymity of avatars. they predict that the med
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averse will change both our work and private lives significantly and not necessarily for the better. there's no more left to go nowhere except the parallel virtual world, like in the movie ready player one. this is what met her versus are aiming to turn into a reality. but experts won't, that v r could destroy our society. because the met averse relies on fusing together the real and digital worlds. lewis rosenberg is an engineer and virtual reality. pioneer. he donned v r goggles for the u. s. air force 30 years ago, and developed the 1st augmented reality system, virtual fixtures. he remains a firm believer at these virtual worlds and which allies that warns against commercialization. not because the technology itself is dangerous. but because i,
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if you have these technologies being deployed in, in platforms controlled by large abrasions. there's a lot of potential for abuse, level of monitoring is going to go from where you click to all this information about what, what you're doing, where you are, even what your emotions are, based on how your face is reacting well. now they can use that information to manipulate us also in far deeper ways. the german sports goods manufacturer id does required a property in the virtual world. the sandbox at the end of last year. and it is not alone. more and more brands are betting on representation in the matter of us. the subtle advertising is often difficult for the visitor to recognise we could find ourselves talking to people who we think might just be other users and, and not realize no. this is an agent that was programmed to try to sell me
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something, or to convince me of a political view. it certainly days to measure success matter versus still fragmented, and isn't competition with a wide range of actors in the market? the blue is rosenberg, and other pioneers are calling to learn from the mistakes of social networks and to adopt the set of rules that guarantee privacy and protected slide entity into the 2 world. another problem is the headsets, their expenses not universally available, can cost around $300.00 euros and are uncomfortable to wear for long periods. that's why many see the future not in a virtual world, but in a real world enriched with digital elements. the augmented met averse will replace the current ecosystem of, of phones and tablets that we use today for accessing information. instead,
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we will access that information through eyewear and we will look back at today when people are walking down the street staring down at their phone and think that that's ridiculous and, and when instead it will just me around us and, and it will not, it will feel natural and it will feel immersive and it will feel intuitive. people wearing smart glasses and staring into the void. that sounds like something that i would need to get used to also is important. busy that we dont repeat the mistakes of web 2 point. oh, for example, the med averse should be decentralized. instead of big tech companies use us should have more control. but what do you think? are you excited for the metaphors to become a reality or are you wary? during the discussion? i look forward to hearing from you. take care and see you soon. i
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