tv Shift Deutsche Welle April 9, 2022 4:02am-4:15am CEST
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sounds pretty good, right? especially if you could actually feel the water and sand futuristic dream. well, not necessarily. how good is we are these days? that's our topic on shift today. ah. most of you know that with our heads as you can virtually flow through space or kill monsters. but virtual reality is about to take immersion to the next level. developers are in a raised to make it even more realistic by incorporating more of our sensors like touch. the new buzzword is happy. we are picking something up with your hands, running your fingers over most of reaching out and shaking hands with someone else in the matter of us. virtual reality developers working on making all v r experiences more immersive and thus more realistic. but this is no small feat,
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so there are a number of outstanding challenges. first and foremost is this optics. that is a fundamental issue because the way that we interact with the real world is, is driven by sort of a sensory motion system. so we are actively gathering information in the world around to interactions. and that is the key thing to the university of chicago is even looking into so called chemical hap tics. this wearable contains an integrated mini pump, which transmits chemical substances under the skin that match a given d r. experience. the researchers have identified to find substances that cause specific sensations, all of which are set to be homeless and small doses. for full body, have to keep that company such as tesla, met an amazon on developing suits. so that uses in field force and thumb of
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feedback on that entire body. this would make the on training more realistic and that's better at engaging on muscle memory. but it will still take a while before such suits become readily available. i imagine it probably will be a day where we do have that's the reality. a sensor and monte displays. but in the future de la, since everybody devices a pro b as in a short term solution to do b, b r one full body should, is the task lawsuit which provides tactile feedback through electoral stimulation. it can even recreate the feeling of rain on skin or temperatures, arranging from $20.00 to $40.00 degrees celsius. that's pretty incredible, but the suit also cost several $1000.00 euros. a cheap option i have to gloves, like the ones being developed by meta. these simulate the feeling of pressure on
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your skin, which isn't just useful for playing games, but even without happ, thanks. current we are is already impressive. so long as you have the right equipment. games are still the largest market for v r and right now, 40 gains in which a player can move freely in the room or especially popular warmth, wind, smell, and object directions make the v r illusion. especially convincing. but b, r can be used for much more, such as a museum visit, include stepping right into a painting or a virtual vacation. in spite of pandemic travel restrictions, you can claim the famous whitman to the matter or bungee jump of a new york statue of liberty. there are certain experiences that you can get you in a virtual world. there would be impossible and any otherwise. and those that's where i think this is an interesting aesthetic b r is
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a real sort of game changer getting last into a, a load that you otherwise would not have access to v r and e r technology are becoming more interesting for other fields in areas such as medicine, the tech is playing an ever larger part in education and training. v r is especially useful for practicing rear procedures or emergency responses, such as a fire in a tunnel. the russian academy of sciences even simulated an entire mission using beyond the real value of the training. that is you, you get to experience situations that might happen very rally on the never happen in your life. so for example, senior teaching raster social cases that perhaps a surgeon my own, yet a lot greater unless if you're able to simulate you improve. intimacy is a, is,
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is going to be a game changer for, for health care. practicing operations and v r is clearly useful, but how well do surgeons learn in beyond what actually happens in our brain when we are in a virtual world? and what other effects does be i have on the body, our brains process, real world and virtual world information. through all senses. for example, all hippocampus is involved in spatial navigation. it creates cognitive maps that help us understand our surroundings. thus far via has been a primarily visual experience. dizziness image dark says this site is the most important thing is know would be much of our brain is dedicated to processing visual information, which is why it's normally enough to create primarily visual environments auditing supposed. but every one knows
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a real experience involves more and bouts of our brain receives input from all of our sensors and looking at combines, if he says of cuts, examine how our brain reacts to viani strongly depends on how many of all senses osteen elated studies on rats showed that when they were placed in sympathy, all surroundings only 40 percent of than euro pathways were active compared to real life. the more realistic, the, the, our experience, the more similar the brain activity became. in an experiment where rats were put on the, our treadmills, their brain activity closely resembled brain patterns they have when they run on treadmills in real life. this shows that the more immersive, the experience, the better our in response. if what we hear, taste, touch, and smell doesn't match what we're seeing in via then the experience feels less real and will also learn less well. nonetheless, the brain does try to process v all similarly to how it would really experiences my
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definition. the most of you and again, of the brain patterns are actually quite similar, that is, so a feeling of anxiety is process pretty much the same in a virtual ana between and the real world from fear to gratification. the physiological responses resemble each other. oh, trait increase is skin conduct to changes. a bodies release hormones and a reward center is activated, virtual reality can be fun. oh, and diety inducing. there are other ways to make the are more immersive, cambria meadows new mixed reality had said inter, what's built in front cameras, these film, the real world, and mix it with the virtual one, which can be useful for things like if you want to quickly write something down without removing that had said i tracking is also being used more and more for this special sensors inside the head said, track where the user is looking. this has a number of advantages. ah,
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i contact is no possible between avatars and the mit reverse. thanks to the latest the are headset which track users i'm with the headsets use harmless, infrared light, ascertain where user is looking. the addition means, avatars can make eye contact. plus, operating menus are aiming at objects can now be done with eye movement. saloon, india. the i tracking tech should also help speed up your game, griffin. oh no, is it human either this or that? the vision is a low resolution. so you can approximate a computing policy, dr. brenda, the full virtual. well, you can get render where the user is looking a rendering right now e, i can't reliably predict where user to connect. so currently,
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little computing time is being seen, however, it looks like that could soon change in. so i tracking is useful, but it also has downsize, our eyes produce highly sensitive data, which can be saved, analyzed, and sold research to say our agenda, age, weight, and even personality traits can be gleaned from i data was more, they want, the data can be used to predict our emotional state drug consumption habits, skills, and sexual preferences. plus, that's another problem. this tech is affected by ethnicity and it's been found to be less good, a tracking asian people's eyes. we know definitely not much of the research happens in western educated industrialized reach other countries. i'm not biased for when you're trying to develop a technology that is medications for managed yet. lot one body pod that the audio help us long overlooked our legs. there was no affordable leg tracking device for
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a long time, but that recently changed thanks also to kick started campaigns even once expensive the odd treadmills on now somewhat affordable these b r shoes are called act to one. they're still just a prototype, but they are the only shoes you can walk through the metaphors. well, almost moon walking in real life. the shoes server motors go in the opposite direction to the user to keep them crashing to a real wall. the so called cyber, she take a different approach. we were the help of the crowd funding for just a few 100 years more. you can get the swivel chair to get the feel comfortable. i'll be unexpected. with that in the metaphor. serious v. r gamers and the also be interested in treadmills. we provide
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a different level of immersion. and they're also much more expensive with a price tag of around $1200.00 youth. best in consensus tracking movement and your security to avoid being injured in real life while you're in piano. for those who can't afford or don't have space for treadmill, there's the slain yar fool body tracker is much cheaper option is probably the best value for money. but user should know it doesn't stop you. so you may want to be weary of well. but be careful because be our home accidents are now a thing in the u. k. the insurance company, aviva said the average b r related claim for accidental damage was around 800 euros, think smashed t v sets, and they have also been serious injuries. clearly me, our safety isn't really safe yet. but what do you think?
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do you have a favorite variety vice a one you'd like to see develop? do you think other dangers are bigger or do you not care about v r and prefer to focus on real life at as no one youtube or by email? by and see you soon. ah ah, hello guys, this is the 77 percent. the platform was african. you'd be tissues. i, you know, or this channel. we are not afraid to happen delicate the topic. because population is growing fast. and young people clearly have the solution. the future belongs to
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the 77 percent every weekend on d. w. how long does a moment last an eternity time. it can be measured precisely and yet everyone experiences it differently as if there are different forms of time. time a phenomenon, a dimension, if we know we won't live forever, an illusion about time presenting futures past starts april 14th on d w.
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