kevin: gameface hd represents more than a fancy new feature.s ambition and achievement, proving that no idea is an impossible feat with the right amount of imagination. russell: ten years ago you would never think that you would be able to do such a thing in a video game. it's crazy to be able to see that evolve. connor: something like scanning your face on a phone and uploading it to the video game that you buy was, like -- that would be a crazy idea. great thing about being a kid now is there's so many opportunities in -- if you want to develop games, like, you can be an engineer. you can be an animator, and you can work on the player movement, or you can be an artist and you can model players, texture them, or build, you know, crazy buildings. like, there's just so many different opportunities. ryan: games today are built by teams. it's built by a lot of people because these games are so complex. so, the cool thing is you can work with a lot of different experts. i started as a tester. i became an artist. then i became a game designer. so, i