you know, ialways think, "0h, these things could do more if they only had a bit more power" — much like other thing i thought that came out this year which was fascinating was meta coming out this year was meta coming out with this new vr headset, the quest pro. yeah. fascinating not least because of the price — did you see the price? i know! £1500! £1500 — and also dollars. it's the same — the same money. i mean, it kind of suggests it's not — it's still not a consumer thing, this. this is still not aimed at people in their homes, just having a laugh. no, it's not going to be, at that price. no. i mean, you'd have to be a very wealthy and very passionate user of vr, wouldn't you, to fork out kind of money? to fork out that kind of money? i think you're right — i think they're definitely aiming at early adopters and also businesses. you know, meta really wants people to use this as a business tool. it wants you to train in vr, it wants you sit at your desk in vr. and while gaming is a big part of that, i think in terms of a carrot to get people to have a go, ultimately, if they want you