i'm marie yanaka. manga and animation are japanese art forms most people regard as popular culture, not serious creation. today we look at two cases that are a bit different with manga and anime crossing over into fine arts and big business, finding wider audiences and new ways of expression. we start with the legendary anime suit gundam, set during a futuristic war fought by young people in mobile suits. the show has become a social phenomenon for its realistic rendering of human emotions, especially the spiritual struggles of the teenage warriors. gundam last year celebrated its 40th anniversary, and the company that holds the rights to it went all out to cash in by signing up an unusual range of collaborators, the firm reached a wider audience both in japan and abroad. >> tourists stock up on gundam goods at a shop at a district in tokyo. >> maybe about 15 to 20? >> translator: i love gundam. >> the anniversary of the iconic series last year gave rise to a sprawling industry of new merchandise, incl