this is another system for the pros, rezzil. users can kick around a digital ball. now, they are offering a bit of a scaled—down version for the consumers on less powerful headsets like the quest. they are still really testing the user. it's called player 22 and though you can only use your hands are not your feet, it still has a number of drills to test the user, be it their reactions, fitness and accuracy, but there's also a very football—specific drill, heading. something that can hurt in real life. so to make it less painful, they've made a drill for it in vr. ok, that's enough. what? 0h. 0h, hey! top! that was weird. the heading itself was really accurate, but not having the pressure of the ball on your head is kind of strange. i could get used to it but i'm curious, even though you are not actually hitting the ball you are still moving your head around quite a bit and your brain inside might bouncing around. during a game, we can see players heading maybe up to 20 balls depending on their position, but that's going to be m