. >> all right, so phoenix krista was talking about the need for diversity of characters we just saw all these games you saw story telling you saw subjective viewpoint, now when i play these, i often notice that none of the characters are brown skinned like me. there call of duty, which is the birthplace of my parents spiking about story telling if we introduce nuance characterization, do you think it could inoculate the audience from military propaganda? and apathy. >> i think that's an interesting proposition, i would say the scenarios themselves need to diversity. so right now a lot of the games if you decide to not kill anybody, for example, there's no way into the conversation. so i think that's the first thing that we need to address. is how the scenarios are constructed. also, i think there's a larger possible range of experiences that can occur in those environments. and i think that we should focus on those possible experiences. and questionty is massive issue in gaming overall. i think that it is for -- it's got the potential to really change the landscape of how we approac