. >> kyle then sends these layers to zane rutledge to work his magic. >> it's three shots stitched together in a couple of subtle and deliver ways. the original hand held shot up to a moment and then the final hand held shot at the end but in between we're seaming that together with the cheated hand held simulated in the computer. >> to create that shot zane uses a process called rote owe scoping. >> it's a pains taking screen by screen shaping rachel. and by isolating her on in that way we're able to drop her onto the other shot. >> but the devil is in the details. after viewing the effect, zane and kyle decide sidney's moves on top of the car aren't realist particular enough. >> if we didn't kite quite have the right movement on this arm. we had to ice late the movement from another moment in time and build the fake arm and animate it and drop it in into its on little spot so we could get the performance we needed. >> with the effect complete, kyle sends the finish video to the cast and crew. >> even though i knew what was going to happen i didn't know it was going to look that good. >> w