>> we have a lot of great titles the best thing about zynga is like our console and pc business it has of owned intellectual property in the mobile space the point, though, is we always need to refresh that that is hard in mobile looks like we're going to be able to do that. meanwhile, the deal with self has overachieved against all of the metrics that we laid out and it's accretive to the company. we're really happy with it >> good. i'm glad you said it that way because sometimes what happens is people say it's really hard it actually is empirical that it's winning there are numbers. >> that's exactly right. >> let's talk about grand theft auto first the current iteration but then 6 first i want people to understand you not only do not rush a game but it's entirely possible that mr. hauser, who everyone knows is a genius, didn't even tell you he's ready. is he that independent >> we're very close colleagues no, that wouldn't be the way any well-run company operates. we work together very closely. that said, our labels do have a great deal of independence and we not only encourage them