in every possible way both with smoke and not with smoke, and how - airplanes that were produced in anrillhis canopy, and the most important thing we understood on set was that we would need to work with trajectories differently, because there were a lot of adjustments from the director, from the operator, when it was necessary to move the planes from an angle under the canopy, that is, imagine this that this is tantamount to hitting a needle with a thread at a speed of 100 km/h, it was almost impossible to do, so after these tests we revised the work on trajectories, the work was enormous and the most important thing is that we wanted exactly, well, essentially the same thing, as well as the director. what happened a very realistic picture and that the air battle did not seem like a computer game, it was important to hear from alexey alekseevich that he believed in the technology, believed in the frame, and... because we all believed it, we saw that it works, and so this phrase was said: after we finished the tests, we realized that we needed to reconsider the screen sizes and it turned o