brandon cole worked with turn 10 to develop and iterate the system.redible. the community is so grateful to have this experience, and that's what i wanted for my career. my career goal was to help craft experiences for the blind that they didn't otherwise have _ and this is one of those, and there are some people who, you know, went blind at a later point in their lives who used to play games like forza, you know, the early forzas, for example, and said, "i couldn't do that any more "because it wasn't accessible to the blind, "and now i can play it again". you know, so we have a combination of players who haven't played forza for a long time because they couldn't, but also brand—new players who are discovering this for the first time. wait, is it happening? is this really happening right now? you are perfect right now. you're driving. perfect. oh, look at this turn, brandon. you know, i hope that developers continue to learn from projects like this, and hire consultants early. if they commit to blind accessibility in pretty much any game, i'm convince